Principal Automotive GPU Architect
Company: ARM
Location: San Jose
Posted on: January 27, 2023
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Job Description:
Job Overview:The Central Technology Team within Arm develops key
technologies which will form the foundation of future products.You
will join a multinational, dynamic, collaborative and highly
motivated Graphics team in Central Technology to help craft the
direction of our world leading Mali--- Graphics products. The
Mali--- Graphics Processor is the #1 shipping GPU.You will need to
have architecture and software development skills, in addition to
being able to think creatively. In this role you can expect to be a
technical lead where your ideas will make a difference and enable
you to make your mark delivering industry leading Automotive GPU
IP.Your job responsibilities will be diverse and may include
architecture, technology research, hands-on prototyping and
experimental investigations, participating in key industry
consortium's, engaging with product groups, working closely
together with the engineering team, and taking part in partner and
customer engagements.Responsibilities:Together with our
world-leading architects you will:Lead the effort to define next
generation Automotive GPU architecture in both IVI and autonomous
driving market.Track Automotive industry GPU trends, find
opportunities to improve the product development and assemble the
requirements.Perform high level performance modeling and analysis
of graphics hardware features, applications, benchmarks and
gamesDevelop and improve tools for architectural exploration and
performance analysisUnderstand and analyze system level
architectural trade-offs (including hardware, memory systems and
system s/w)Collaborate with the Arm engineering team to see your
ideas delivered into products.Required Skills and Experience :BSEE
or BSCS required. MS/PhD in EE or CS preferred.Minimum 15+ years
Graphics and Processor experiences in Automotive industry or
equivalent required. Detailed knowledge of Automotive vehicle
architectures and system level design.A deep experience and
background in Computer Graphics and GPU architecture.Understanding
of functional safety requirement standards and approaches, e.g.
ASIL-B and ASIL-D.A strong history of thinking creatively and
communicating effectively in a distributed team environment, with a
practical, organized and analytical approach to work.You have an
ability to quantify and make trade-offs between power, performance
and area appropriately to meet the requirements of the product.You
have a strong programming ability: C, C++, scriptingExcellent team
working skills, self-motivated and results focused"Nice To Have"
Skills and Experience :A repeated experience of driving
architecture development, especially in Automotive GPU or
systems.Good knowledge of graphics and computer API's (OpenGL,
OpenCL, DX, etc.).Your previous experience may have involved
performance modeling micro-architectureYour previous role may have
included Hyperscale and Virtualization architecture.In Return:At
Arm, we are guided by our core beliefs that reflect our creative
culture and guide our decisions, defining how we work together to
surpass ordinary and shape extraordinary:We not IWin together, not
aloneDo great thingsWorking at pace, embracing challenges, finding
a wayBe your brilliant selfSkillful individuality, performance and
inclusionWith offices around the world, Arm is a diverse
organization of dedicated, innovative and versatile professionals.
By enabling a vibrant, inclusive, meritocratic, and open workplace,
where all our people can grow and succeed, we encourage our people
to share their unique contributions to Arm's success in the global
marketplace."We value people as individuals and our commitment is
to -reward people -competitively and equitably for the work they do
and the skills and experience they bring to Arm. Salary is only one
component of Arm's offering. The total reward package will be
shared with candidates during the recruitment and selection
process."Salary RangeFrom : $233,260To: $301,870LB-LB4
Keywords: ARM, San Jose , Principal Automotive GPU Architect, Professions , San Jose, California
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