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Principal Automotive GPU Architect

Company: ARM
Location: San Jose
Posted on: January 27, 2023

Job Description:

Job Overview:The Central Technology Team within Arm develops key technologies which will form the foundation of future products.You will join a multinational, dynamic, collaborative and highly motivated Graphics team in Central Technology to help craft the direction of our world leading Mali--- Graphics products. The Mali--- Graphics Processor is the #1 shipping GPU.You will need to have architecture and software development skills, in addition to being able to think creatively. In this role you can expect to be a technical lead where your ideas will make a difference and enable you to make your mark delivering industry leading Automotive GPU IP.Your job responsibilities will be diverse and may include architecture, technology research, hands-on prototyping and experimental investigations, participating in key industry consortium's, engaging with product groups, working closely together with the engineering team, and taking part in partner and customer engagements.Responsibilities:Together with our world-leading architects you will:Lead the effort to define next generation Automotive GPU architecture in both IVI and autonomous driving market.Track Automotive industry GPU trends, find opportunities to improve the product development and assemble the requirements.Perform high level performance modeling and analysis of graphics hardware features, applications, benchmarks and gamesDevelop and improve tools for architectural exploration and performance analysisUnderstand and analyze system level architectural trade-offs (including hardware, memory systems and system s/w)Collaborate with the Arm engineering team to see your ideas delivered into products.Required Skills and Experience :BSEE or BSCS required. MS/PhD in EE or CS preferred.Minimum 15+ years Graphics and Processor experiences in Automotive industry or equivalent required. Detailed knowledge of Automotive vehicle architectures and system level design.A deep experience and background in Computer Graphics and GPU architecture.Understanding of functional safety requirement standards and approaches, e.g. ASIL-B and ASIL-D.A strong history of thinking creatively and communicating effectively in a distributed team environment, with a practical, organized and analytical approach to work.You have an ability to quantify and make trade-offs between power, performance and area appropriately to meet the requirements of the product.You have a strong programming ability: C, C++, scriptingExcellent team working skills, self-motivated and results focused"Nice To Have" Skills and Experience :A repeated experience of driving architecture development, especially in Automotive GPU or systems.Good knowledge of graphics and computer API's (OpenGL, OpenCL, DX, etc.).Your previous experience may have involved performance modeling micro-architectureYour previous role may have included Hyperscale and Virtualization architecture.In Return:At Arm, we are guided by our core beliefs that reflect our creative culture and guide our decisions, defining how we work together to surpass ordinary and shape extraordinary:We not IWin together, not aloneDo great thingsWorking at pace, embracing challenges, finding a wayBe your brilliant selfSkillful individuality, performance and inclusionWith offices around the world, Arm is a diverse organization of dedicated, innovative and versatile professionals. By enabling a vibrant, inclusive, meritocratic, and open workplace, where all our people can grow and succeed, we encourage our people to share their unique contributions to Arm's success in the global marketplace."We value people as individuals and our commitment is to -reward people -competitively and equitably for the work they do and the skills and experience they bring to Arm. Salary is only one component of Arm's offering. The total reward package will be shared with candidates during the recruitment and selection process."Salary RangeFrom : $233,260To: $301,870LB-LB4

Keywords: ARM, San Jose , Principal Automotive GPU Architect, Professions , San Jose, California

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